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FlyOrDie
Snooker
Snooker table with reds and colored balls
Multiplayer
Now playing: 77

Snooker Online

Play
as guest
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Practice
Snooker table with reds and colored balls
Multiplayer
Now playing: 77

Snooker Online

Play
as guest
Practice mode icon
Practice
Snooker Online
Play
as guest
Sign in
 and gain access to chat, ratings, settings
Practice mode icon
Practice
Glossy red snooker ball with bright highlight, waiting to be potted
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Snooker
FlyOrDie Snooker isn't just an online snooker game; it's a community and a challenge all wrapped up in one. So, what are you waiting for? The tables are ready, the cues are poised, let's play snooker!
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About FlyOrDie Snooker

FlyOrDie Snooker is a free online multiplayer snooker game you can play in your browser, without downloading a game client. Play against real opponents, practise on your own, or watch other players at the table. The classic game uses 15 reds, six colours and a white cue ball, with the familiar challenge of potting balls while leaving yourself a good next shot.

Getting started: guest play and practice

Select Play to enter as a guest, or sign in to use chat, ratings and account settings. If you're new to FlyOrDie Snooker, choose Practice first. Solo practice gives you space to get comfortable with aiming, shot strength and cue-ball control before facing another player.

Aiming, shooting and controlling the cue ball

On a computer, select Aim and hold the left mouse button while moving the mouse to line up your shot. To strike, hold the right mouse button or select Shoot, draw the cue back by moving down, then move up to hit the ball. A faster forward movement produces a harder shot. Fine Aim helps with small adjustments, and Spin lets you change how the white reacts after contact.

On a touchscreen, drag left or right to aim and use the control icons to adjust your shot. You can switch between a top view and a 3D view to read the table from different angles. The FlyOrDie billiards controls guide explains the mouse and touch controls in detail.

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Scoring and the order of play

The aim is to finish the frame with more points than your opponent. Reds are worth 1 point each; yellow is worth 2, green 3, brown 4, blue 5, pink 6 and black 7. Pot a red, nominate and pot a colour, then look for another red. Colours are respotted during this sequence, while potted reds stay off the table. After the last red and its following colour, clear the remaining colours in order: yellow, green, brown, blue, pink and black.

A break is the total you score during one visit to the table. A standard maximum break of 147 comes from potting all 15 reds with a black after each, followed by the six colours. You don't need a big break to enjoy a close frame: a few well-chosen pots and a good safety can make the difference.

Fouls and FlyOrDie's shot clock

Hitting the wrong ball first, potting the wrong ball or potting the white gives penalty points to your opponent. In classic FlyOrDie Snooker, you have 60 seconds per shot; running out of time is a foul worth 7 points. The foul-and-a-miss rule applies only in PRO mode. For free balls, replay options and the conditions that end a frame, read the full FlyOrDie Snooker rules.

Building breaks and playing safe

Before you pot a ball, decide where you want the white to finish. Start with short pots and controlled pace, then experiment with spin as your positioning improves. Chasing the black on every visit can leave you with a difficult next red; an easier colour may keep your break going. When a pot looks risky, consider a safety that leaves your opponent a difficult shot instead. Watching live games is another way to see how players balance scoring chances with defence.

Cartoon snooker ball explaining table tactics on a board

Online opponents, ratings and tournaments

Multiplayer brings a different challenge to every frame: one opponent may attack long pots, while another makes you work through patient safety exchanges. Sign in to follow your rating and chat with other players. When you're ready for organised competition, check the tournament schedule on the game page for upcoming snooker events.

Classic Snooker, Quick Snooker and Snooker Lite

Choose classic Snooker for the full 15-red game. For a shorter format, Quick Snooker uses six reds on a smaller table and a 25-second shot clock. Snooker Lite uses a pool-sized table and pool-sized balls, with ten reds or an optional six. Each version keeps the red-and-colour scoring pattern, so you can choose the format that suits your time and playing style.

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