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Important announcement from the King
Important announcement from the King
Important announcement from the King
The Kingdom is in need of your help. 
My scouts have returned with disturbing news. 
The rumors of sprawling daemonous hordes covering the nearby land of Thord-Artin have turned out to be true. They came from beyond the Illarian continent and the island is in total chaos by now, all buildings have been destroyed. The invaders have already viciously driven out most of the inhabitants of Thord-Artin, and destroyed their once prosperous and beautiful city. The invaders have nearly squashed all resistance and Ariun XIII had to flee stealthily. 
If Thord-Artin succumbs, I fear our beloved island will be next! To prevent Thord-Artin from falling completely into enemy hands, I am asking that my most trusted adventurers travel immediately to Thord-Artin and join the resistance. That's why from now on, seaports shall be open to citizens of Larkinor! My scouts revealed that the easiest target spot is the port to the southwest of Thord-Artin. 

Information from my scouts indicates that you will have to fight large armies of invaders on every block of Thord-Artin. Main part of the army consists of heavy infantry of various cityguards and axefighters. Axefighters can resist pain, their body is able to regenerate. Cityguards' huge weapons are deadly poisoned. They are magically supported by necrolords, the look of whom will frost even the greatest heroes, and magelords, whose source of mana will be their opponent. Officers of the army are the daemonknights and warlords. No one can ever be quicker than daemonknights, their speed is achieved by stepping in another dimension. Warlords can even reach over dimensions - surprising even the most experienced! 
However, if you eliminate a member of the invading army, your reward will be doubled: 
- You will get one of the various flasks that the enemy is carrying to boost their fighting power (unless it's broken during the fight). 
- Also, you will receive a credit from Us. As soon as the proper area is cleared from enemies, a supply tent will be sent across, which you will have to put up. You will be able to use the credits you earn at the supply tent to purchase valuable items, like the subtatoo, the brand new innovation of the Royal Mage Council, inspired by the needs of this heroic defense war. 
In order to support your efforts even more, We have asked the weapon smiths to create an item that will help protect you from your enemies. It is called a magic hull and can be purchased at any general store. 
Once the tent is complete, you can continue reconstructing the other buildings that have been destroyed in the ongoing war. These buildings have been reduced to ruins and are not safe to enter until they have been rebuilt. 

Also, conquered areas, which has been left devoid of all life except for the few remaining rebels and the enemy armies, will have to be re-populated. Because conquest has a higher priority, only holders of the Defense Merit of Larkinor will be allowed to re-populate the island. 

To honor those adventurers who contribute most to the efforts on Thord-Artin, I will be asking my scribes to keep detailed lists of your labors. New top lists recording conquests and monstalogy will be created. Your conquest rank will increase as you eliminate members of the invading army. Your monstalogy rank will go up when you successfully catch and release monsters. Also, my scribes will update the Construction top list when rebuilding on Thord-Artin begins. For those subjects who participated in the tunnel construction, 1% of your construction points earned during that project will be kept. 

As your king I have also made a few adjustments to the laws that govern your existence. I decree that the following changes will also take place: 
When items, such as the magic hull, wear out you will now receive a bold notice so that you are not caught off guard without a valuable item. 
If you lose your insurance, you will get a warning every 4th step (every 8th if you are in a labyrinth) until you get a new one or turn the message off. 
The names of victims/offenders in the stealing and robbing messages are clickable and provide the other adventurer's stats and info. 
Magic keys collected in labyrinths and off monsters are now distinguished. Magic keys dropped by monsters (keymaster and key person) have suddenly become universal keys. 
Some non-sellable items can be put down in your homes (wonderflask, new potions, universal key, diamond shovel). These items may also be robbed or stolen (except the wonderflask and the diamond shovel)! 

These changes have been made to improve your lives on Larkinor, in the hopes that you will be better prepared to fight the battles imperative to the defense of our island. 


--------------------------------------------------------------------------------
June 14, 2005 Throd-Artin's History 
Extract from the brochure of the Royal Public Relations Office: 
...
Thord-Artin is the nearest island-kingdom to Larkinor. Its land is never short on mineral and ore supply, its forests are full with magical herbs, which makes the island a very desired target. 
Most part of the island is covered by rain forests, well hiding many ancient relics. Mount Carotta, running across the island from east to west, is often visited by pilgrim fighters of Thord-Artin. The great Magicans' War 8000 years ago had a big impact on the terrain. Both the desert Thara-Flamm and lake Thanuin are results of harsh fights. Blooming flora and colorful fauna had ruled the area before firemages turned it into a desert. The lake is the trace of waterwizards' magic. 
There are two cities located on the island: Thord and Artin. To the North, Thord is high and dry home of saman-mages and shifty thieves, ruled by chief saman Takhat Lobbester. In turn, Artin is a prosperous town populated by clever merchants and tough fighter-monks. Artin's current ruler is Ariun XIII. 
... 
OK, bought the boat. Says I need to wait a few minutes to find out where it is.  Now what do I do/how do I get that info?  Phrased otherwise, what does the "put off/transport ship back" button do?   Thanks
For convenience, you can also read this under "news" at the screen before login.  There, all the new terms, items, etc, are linked to the help guide's explaination of them.
You don't really have to wait, it's just flavor text.  The button gets you off the island.
1st bug of the new island.  Ro$e is at the shipyard and TRIED to buy a boat. Now she has a dead white screen, can't leave, can't cancel action (action resumes every time I log off).........  If the new island is only for subs then say that and let her LEAVE!

I think we can all agree that she has MORE than enough silvers to buy a boat!   Or ship - whatever you want to call it.

geez that was fast.
Clear cache, restart browser and retry. If it doesn't help:
If using IE and there is a warning sign in the bottom left corner, click it, and copy the message here.
If using Firefox, open Tools/Javascript console before login, clear it, then copy the content here after login.
 I don't see any error message at the bottom of the screen, clearing cache didn't work.  I can send you a screen shot and maybe you can identify where this indicator appears.  I have tried to insert it into this post, but nothing happens.  I have it in a Word document and will send it to the email of your choice.  

fyi - LOVE the cleavage at the top.  Perhaps you can pass that on as an example of the tasteless ads that appear.
You can send it to the larkinor help address (larkinor/at/flyordie/dot/com)
email is on the way.  Let me know if it doesn't make it - I have been known to mess up email address before!
I've blown about a 1/2 days worth of clicks trying to find this island. lol. Found lots of land, but no other ports to disembark. Any help would be appreciated.
that would be the reason that I sent Ro$e to buy the boat!  Since she was a digger (before the changes to the stealing rules), I don't use her clicks for much of anything.  Figured I would go and have a quick look around - if it was possible for a nonsub and THEN send my 'more valuable' characters.
I used the map in the "story" section of the screen before login.  Thord Artin is to the northeast of Larkinor.  Very far to the northeast.
It will help much if you READ the help section at the port...
gee, I'll do that - as soon as I don't have the 'white screen of death'!  

Although I assume that you are talking about 'where is the island'. :-)  
Ok, maybe its just me, and maybe this needs more time, but...

So far it seems that new island takes lots of clicks to get to, and when you die you need to use all those clicks over again, so it seems from a click:XP perspective I would be better staying on Larki. Im sure I am missing some compelling advantage that I have for going to new Island (other than variety)- what is it?
And here I thought it was a way to get all those silvers out of the bank ;-)  Maybe to use up clicks?

'upgrading' the boat - as nearly as I can tell - reduces the # of clicks needed to get to the island.  'homeport' still works and then you can transport your boat to the right port before setting out.  I'm not seeing how the new island is going to benefit pure mages over fighters, but.......  maybe that will become clear with time.
Please visit the link below. It is currently beleived the issue is directly related to this, and as such is outwith FlyOrDie control.

It will be looked into to see if there is some way around it. For the moment, i sugget you switch to another browser type.

https://bugzilla.mozilla.org/show_bug.cgi?id=251121

Some of us don't have the option to change our browser types.  When I test a system, I test it on all (or at least the prevalent) machines that it will be used on.  As Netscape IS still one of the main types of browsers, I would think that LQ would be tested there.  But that is just me - I only have hmmmmmmmmmmm  more years that I'm going to admit  to - testing software. 

At the very least, if LQ is not going to work on some browsers, there should be a warning on the main screen 'this software works only on..... and does not work consistently on Netscape'.
Strange! I am using netscape and everything works fine :).  This is also the browser I used in BETA testing and I didn’t have any problems there either.

-Flik
that would be why I'm not buying that it is a purely Netscape problem 
It IS a Netscape / Mozilla / Firefox problem.
FYI: Since its release ca. half a year ago Firefox released 4 updates. Gecko is the engine that runs all these types of browsers. Gecko had been released in several dozens versions. Add to this custom changes by Netscape and AOL.
Then multiply it with the number of different proxy servers (which highly correlate to this 
non-fod-related
 bug) and different hw and platforms. Then take at least 5 versions of Opera, 4-5 major versions of IE  + custom version (like AOL, and other isps). Now, you are at thousands (when not millions) of different configurations.
The problem occurs from time to time with netscape (once again, if you are going through a proxy server, it will increase the possibility of the bug). It has been addressed several times on this very same forum and is covered in the faq. The one and only solution is to clear the cache then and restart the browser. It is advisable also to update the browser, since if they fix the bug and you don't update, you can't get rid of it.
And if you check out the bugzilla database for this particular bug, you will see, it's over three years old and classified as a MAJOR bug and it still hasn't been fixed 100%...
[I asked this question elsewhere but this seems a better thread to include it]
Is there any advantage to being one of the first people on the new island? I mean, are there goodies to be found there that won't be available forever or be the same for each character?
(I ask this cos I'd rather finish all Larkinor missions before heading off to Thord-Artin)
There aren’t any ‘goodies’ or activities that are only available to the first adventurers on TA.  Most of the activities will take a long while to complete, so if you are not among the first over there, you are not going to lose out on any important items or adventures.  However, many activities on the second island (i.e. clearing the armies and rebuilding) require player participation to complete.  So, although you will not be missing your opportunity to do things on the second island, opportunities will be delayed if players aren’t working together on the tasks.   For example, one addition that I am looking forward to, on the second island, is the availability of subtatoos.  You can purchase a subtatoo in the supply tent.  However, first we must kill all of the enemies on the supply tent block (60,000 monsters).  Then, the supple tent must be built using building stones.  Only then will we be able to get a subtatoo and the other supplies offered there. 

Hope this helps!
-Flik
Ta Flik - I've since been over to have a look at the island and have got a feel for what we have to do.  It's a good way to gain some XP while waiting to level up...
Bump....

Someone hasnt read it :p

TheMad1X-(
WOW! some people 
still
 dont know...
ah well..  
b u m p
Apologies if this has been raised before, but why do I not receive the silver when I kill a monster on TA??
not only do you not get the silver, if you have any silver with you somehow it is lost?
This is only a half answer, but there's a monster that steals them during the combat.  Watch the message screen after each hit.  I was under the impression that you got them all back if you defeated the monster, so perhaps you are running from the battle sometimes?

Sorry, but I don't know which monsters do this.  I'm quite sure my character is a high enough level to meet them yet.

Sandy
Thanks for the info, but i have no problems killing the blue warlord.

When I kill it the message says you have won  x silver etc, but my silver total doesn't change
Watch your silver total AS you fight.  If I'm not mistaken, it should be going down.  When you kill him, you get it all back, leaving you at the same amount you had before you started the fight.

Sandy
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