Why does this game withdraw points if a player gets disconnected from the server, although their connection is perfect? It takes a line of code to distinguish between leaving the game or closing the page and lack of connection to a server.
Unfair to withdraw points due to broken server
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Unfair to withdraw points due to broken server
Why does this game withdraw points if a player gets disconnected from the server, although their connection is perfect? It takes a line of code to distinguish between leaving the game or closing the page and lack of connection to a server.
Because that could easily be exploited. Players could intentionally force or simulate a connection loss whenever they're about to lose in order to avoid losing rating points. I know it sucks to occasionally lose points because of a genuine server or connection issue, but treating every disconnect as a loss is probably the only reliable way to prevent abuse.