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Posted in 
Four in a Row
Tournament
Posted in 
Four in a Row
Tournament
Hi,

I have a few questions about today's Four in a Row tournament:

https://www.flyordie.com/tournaments/Connect4/2026-08-11T20:00


First, why did the tournament stop creating new matches at around 20:34 UTC when the scheduled end time was 21:00 UTC? Is there a specific rule that stops matchmaking before the official end time?

My second question is about the red/blue assignment system.

For example, I played 5 games against joedegaard, and in all 5 games he was Red while I was Blue.

On the other hand, I also played 5 games against Yoan_Wilsonn, and in all 5 games I was Red while he was Blue.

In classic 7x6 Four in a Row, Red has a theoretical forced win with perfect play. Because of this, color assignment has a very significant impact on competitive games. In a tournament like this, a player who receives Red more often effectively has a considerable advantage.

Would it be possible to make the color assignment more balanced between the same two players?

For example:

If two players play an even number of games against each other, the colors could be split 50/50.
If they play an odd number of games, the extra Red game could be assigned randomly.
Alternatively, colors could simply alternate after every rematch.

This would still involve some randomness depending on how many different opponents each player faces, but it would seem significantly fairer than having one player receive the same color 5 times in a row against the same opponent.

Another possibility would be to use best-of-2 matches, with each player playing Red once and Blue once. This seems particularly suitable for 7x6 Classic because of the first-player advantage.

Is the current color assignment completely random, or is there already some logic behind it?

Thanks!
This has actually been raised several times over the years.

The colour assignment is especially important in this game because of the advantage associated with playing first, so I understand the concern when the same two players are repeatedly assigned the same colours.

With Four-in-a-Row having recently received some development attention, including the introduction of the larger board option, perhaps improvements to the system tournament format could also be considered as part of future development.

These are reasonable questions and suggestions, and hopefully the tournament system for Four-in-a-Row can be reviewed further.
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The Four in a Row tournament system has been broken for years, and this issue still hasn’t been fixed. Many players have complained about it over time, yet the matchmaking and starting-color system remains unbalanced.

With all the recent updates made to Four in a Row, I would have expected this issue to be addressed as well. The player leading the tournament shouldn’t constantly be assigned Red whenever the system matches them against another player. This creates an unfair advantage, especially since Four in a Row is a solved game and experienced players can play perfectly when given the first move.

The starting colors should be distributed more fairly, with Red and Blue being balanced and randomized so that neither player consistently receives the same color. This would make the tournament system much more fair and competitive for everyone like you stated above. Hope the developers fixes this i fully back this +1
Edited by SoLLUMINATI
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