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market
market
market
to get rich you should "put stuff on the market" says the barkeep. takes 10 mins to figure out it is way to much work to be bothered. i think the market really needs some expansion before it is any real use to me. if i enter the market place i do not wish to take at least 2 times to get the availiable price i can set and i f i set the price to low, i think that should be my problem. nevermind not being able to search by item type, level, etc.
Once you've got it fugured out it is great, and with such a small community listing things on the market is really helpful for other players, and as a bonus you avoid tax

Got to remember the market is 20+ years old on an old clicking game, it's great we can even trade items in this way
I just found 4 magic toothpicks(very nice) and thought I will put that on my level 3 character.. I put them on the market at 157 .. I changed my character who had only 40 coin, so I hunted a bit made the coin then looked in the market for the magic toothpick and mine were not there, but lots of others were much lower, I got one at 70 coin (nifty low level magical and vampire!)
i write retro (I am 60 now) games myself, large ones, the market in this really needs work. some of the work is easy to put in, like "market price" should reflect the lowest offered price or allow for setting too high or too low, in fact it is more code to declare too low or high.
to sell here uses clicks to seach the market to get prices offered, if no offers then at least one click to get the price expected to offer based on the prefilled (and too high) market price to get the sentence of our offer is not accepted as it is too low or high, try lower than x amount. this makes both personal time and valuable clicks used at a higher rate. and yes clicks are consumed. to me that is a lot more than taxes :) 
searching by item type: misc, body, hand etc. is not really much coding either, radio buttons and a bubble search to load the dropdown menu, take at max a few days to perfect (programming slowly)
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