When I thought missions I thought ;\ "winecellar".
You order a beer… a hooded figure comes towards you and speaks, “Ah, you’re back.” He slips a note to you across the crowded counter. Before you can look back up he is gone.
You should know better by now not to trust these sorts of things, you think, as you rip open the envelope. You read…
Adventurer, I have left some unfinished business in the distant land El-Kumeidra, which needs prompt settling. Being a man of great importance living on this backwater island, it is currently not possible for me to take care of it myself without raising alert to certain spies who may be lurking about. On one of my estates, the underground wine cellar has been swarming with all sorts of wicked witches, as well as dragons, who seem to have acquired a taste for my brut collection. I have tried hiring daemontamers but to no avail; dragons and witches are not daemons. If you can clear out the cellar and bring me some proof of it, I may make it worth your while.
You turn to read the other side of the paper and discover a map, stating that once you enter the designated labyrinth area, you will be teleported to his foreign wine cellar.
Suggested reward: 3000 silvers, some wonderflasks, and perhaps a kind of drink that boosts stats more than a flask? (A fancy wine, of course!)
Suggested Monsters: Adult 7-headed Dragon, Adult Flamedragon, Adult Shade-Dragon, Adult Goldendragon, Mengornian Witch, Larkinorian Daemontamer, Parsian Witch.
Suggested “Invincibles” : Animated Pub, Adult Guzzling Machine.
:D:D:D - Gen3wrastle